Simon Buketits
My name is Simon Buketits and I started developing games in 2018. I have experience with 3D modeling, 2D art and programming. Through my education at HTL Spengergasse I have basic knowledge in every area of game development, such as animation, rigging, modeling, programming and newer technologies like augmented and virtual reality. My main focus lies on C# programming, although I have basic knowledge in some other languages. I am most experienced in the Unity Engine, though I am currently learning Unreal Engine and C++.