Greetings, I am Simon Buketits, and my journey into game development commenced in 2018. Possessing proficiency in 3D modeling, 2D art, and programming, my comprehensive education at HTL Spengergasse has equipped me with foundational expertise across various facets of game development. This encompasses animation, rigging, modeling, programming, and contemporary technologies, including augmented and virtual reality. My primary emphasis resides in C# programming, supplemented by a rudimentary understanding of other programming languages. While my proficiency primarily lies within the Unity Engine, I am actively engaged in expanding my knowledge by delving into the Unreal Engine and C++.